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Forum under maintenance
This board is in Maintenance Mode. 20 Mar 2017

Atrius here, I have bad news, and good news.

The bad news: It's just been discovered that goldensunhacking.net was infected with malware around the end of February in 2016. The forum is currently under maintenance to make sure everything gets cleaned up.

The good news: There is no indication so far that the attacker was trying to target user data, or impact normal site visitors in any way.


I'm still sifting through everything to determine the damage, but fortunately what I've analyzed so far indicates that the attacker was just using our server as a proxy. What that means is that they were masking their IP address as our server's to access other sites. I haven't found anything yet that would indicate regular users of the site would have been impacted by the malware, but I will keep you updated if I discover anything that indicates otherwise.



21 Mar Update

I've found code that could have been used to redirect traffic coming in specifically from the search providers Google, Yahoo, MSN, AOL, and Bing, or replace all of the links on the site with different links for traffic coming from those same search providers. It appears to have never been configured properly though, and would not have been functioning. So far this is the only code I've found that could have impacted normal users, but again it would have required additional set up that was not performed, and would not have been functioning.

Although there are still no indications that user data was targeted, I'm continuing my analysis of all of the site's files to make sure, and will keep you informed. I have no estimate for when I'll get the site up and running again, making sure everything is clean is my main priority right now.

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Cbox
March 25, 2017, 08:37:09 PM
Fox: Further thoughts on that make me think it'd lead to the use of a DLL.... -Also, there a possibility for full decompression and on-demand decompression.... (So two different "Exportations"?)
March 25, 2017, 08:17:07 PM
Fox: But anyway... for the Exporter project = I have no idea if I'll end up using Python's source or not ... even if I do go the Python route. - My plans were to code the exportation in C# which may include asm files, and decompressing files (It seems fast enough - Wouldn't surprise me if all of it could be decompressed in <1 or <2 seconds. - Not sure about the time it'd take for file creation or recompression, though.).. Have not worked out how a Map Editor would work - so that may be most puzzling?
March 25, 2017, 07:37:11 PM
Fox: for every*
March 25, 2017, 07:36:55 PM
Fox: And in the case of an editor project. The "Scripting Language" would allow to code stuff that doesn't need to be compiled fory OS - making it easier for others to test stuff... (Mainly s like new tables/etc. But not slow things like compression stuff - which is probably an area where very few people would actually deal with.
March 25, 2017, 06:59:25 PM
Fox: A possible scenario is that the source code application could be the actual program, with the Python part for the Scripting Language (Many games do make their own scripting language, anyway.)
March 25, 2017, 02:50:54 AM
Fox: The biggest thing I applaud Python for? Is getting rid of the {} that C languages use... due to the controversies like whether to have the "{" line on its own line or not.
March 25, 2017, 02:47:49 AM
Fox: likely*
March 25, 2017, 02:47:38 AM
Fox: @Python: I myself, would like swap out "or" and "and" for the || and && counterparts, and likely make it read files faster... as well as initializing arrays faster (if need be)... if I modified the way Python works. ... maybe some other minor tid-bits, but I don't have many in mind at the moment.
March 25, 2017, 02:39:49 AM
Fox: Well, I think it was well-known that Java was slow in the past - I not sure about recent years, though... - C++ compilation = And that's usually a trade-off for faster code? (Although, once you reach a decent speed, readability/usability become more important.) ....  As for Python? Wasn't it open-sourced, though? Unlike GML....
March 25, 2017, 02:16:42 AM
Atrius: J/K, Python is good for quickly prototyping things, but I really wouldn't recommend it for serious projects.  It's an interpreted language so it's pretty slow, just like GML which is what I made the editor in..  *shrugs* but at least GML's syntax isn't as terrible as Python's
March 25, 2017, 02:14:11 AM
Atrius: Java is platform independent, it will run on any computer/OS.  C++ has to be compiled for the processor and OS you're going to run it on.  C# is Microsofts attempt to make a language that doesn't have to be compiled for specific processors, but it's dependent on the .net platform and therefore restricted to the Windows OS.  Python is a slow interpreted abomination of a language with terrible syntax.
March 25, 2017, 02:00:39 AM
Fox: Comparing languages is quite difficult in my opinion... How would it be "more useful" than say... C++/C# or even Python's tendency to have short code?
March 24, 2017, 11:25:04 PM
Atrius: Java is still a very useful language, it's just overkill for web applications.  Javascript is much more appropriate for the web.
March 24, 2017, 09:37:59 PM
Fox: So Firefox (like Chrome), no longer supports Java = I now have no reason to use Java for anything, do I?
March 24, 2017, 06:28:09 PM
Fox: About the auto-posting part? Yes, I kinda changed my mind about that one in the next post.... .... Since from what I inactivity I can see: I suggest we have a poll to get rid of clans. In this poll, people can suggest alternatives/etc. if they feel something about them is important. - And then we can still have username color changes. (I'd probably include plenty more. Maybe with slightly awkward names? Haven't decided: e.g. Venusian Green, Venusian Brown, etc.)
March 24, 2017, 11:52:47 AM
Rolina: @Fox:  Name I could see it for - but why clans?  Them existing at all doesn't make sense for the GSHC anyways, from what I can tell it's just a means to a color.
March 24, 2017, 09:58:30 AM
Lord Wolfram: Hey Atrius, maybe I could make a completely new site for GSHC. I know of a ways to make a secure website and interactive too. What do you say?
March 22, 2017, 04:25:36 AM
Fox: (@Auto-posting for clan switching = Might be unnecessary, so could be left out. - Still, we could update the colors of our usernames in the chatbox too?)
March 22, 2017, 04:21:11 AM
Fox: ....I just had this funny thought that a automatic post could be made in the cbox when someone changes their name or switches clans. - Thoughts?
March 22, 2017, 03:53:01 AM
Fox: One of the first things I would probably work on? Username changes - Anytime a username as changed, a timestamp is saved for that moment. (And not for the moment when you can change it again.) ... and then after ~14 days pass the timestamp, you can get changing... The second feature I'd look into is Clan switching.

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